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Elena is a Spirit Character in Spiritfarer.

She can be found in Crow's End Inc. after unlocking the Bounce ability, although she will instruct the player to first unlock the Dash ability before presenting her requests.

About[]

Elena is a studious, teacher-like spirit. She is hard on Stella, putting her through several challenges without any praise, and criticizing her when she fails.

Upon completing these challenges, Stella is rewarded with 10 treasure maps which lead to important treasures of hers. Elena then instructs her to choose one of these to give up on.

In her lifestyle, Elena emphasizes on simplicity, ridding herself of unnecessary belongings and sentiments, as evidenced by her preference in food, lodging and her aversion towards hugs. She also expects the same behavior from those under her tutelage.

Ultimately, Elena's purpose is to help Stella accept the unfair reality of life, that not all achievements come with immediate reward, and that living necessarily comes with loss; and that it is through overcoming challenges that one becomes strong, to let go and move on.

Life[]

In life, Elena was a teacher. She worked in a school that made sure everyone would pass. It was the kind of school that's main lesson was that "money can buy everything". She was never impressed by any student that had come through her classroom, no one was focused enough for her. They were distracted, talkative, doing anything but paying attention to what Elena would attempt to teach. In her mind, there is one memorable day from her life. A student had come back from a rowdy gym class; it was Elena's first year on the job and the student was fuming. She was told to "shape the mind" of the youths who came through the halls. Though she tried to control them, they were too rowdy and wouldn't sit still. That day she snapped and screamed at the student. It was the first time that they listened. Elena had told them truths that would only reveal themselves later in life, truths that only came after losing someone or something dear to you. She focused on talent and excellence, to never let herself lose her resolve again. Elena hadn't ever felt useful to the gifted students, nor did she like breaking the spirit of the weaker students. She disliked seeing them just struggle as she tried to teach them, because they didn't know why she challenged them. She says she challenged them due to the fact that they never listened, which to Elena, is the easiest thing. But it was her favourite thing, she knew that eventually these students would learn. They would learn through the hardships and know how to survive, how to be better and how to become leaders.

Though she did have a favorite student named among . She was determined to get that scholarship that Elena would coach her as she saw the potential. However she did not get the scholarship and was devastated as she said it was a number's game.

Elena was one of Stella's final patients. While the cause of her death is unknown, the diagnosis that lead to her palliative care was extremely fatal and progressed rapidly.[1]

Mood[]

Influences[]

  • Enjoyed listening to Atul's flute. (+3)
  • Enjoyed listening to Gustav's fiddle. (+3)
  • Has a nice house. (+2)
  • Was helped out by Jackie. (+2)
  • Had a refreshing beverage. (+2)
  • Has eaten her favorite meal. (+2)
  • Proud of your work ethic. (+2)
  • Has eaten a meal she likes. (+1)
  • Annoyed by Jackie's bad attitude. (-2)
  • Was almost hugged, again. (-3)
  • Has an opulently improved house. (-3)

Perks[]

  • Sad
    • "Gives bad feedback"
  • Happy
    • "Gives harsh feedback"

Filing Cabinet Facts[]

  • Might have eyes in the back of her head.
  • Hates when people drag their feet.
  • Saw the potential in you all along.

Quests[]

Dialogue[]

Food[]

  • Favourite dish: Green Salad
    • "There's nothing like a GREEN SALAD. That's all you need."
    • "If you have any more of this GREEN SALAD... You know where to find me."
    • "This … is my FAVOURITE dish. Period."
  • Likes:
    • Plain Dishes
      • "PLAIN food might not be exciting. It just gives you your daily nutrients."
      • "This PLAIN dish is satisfying."
      • "This PLAIN nutriment is enough for me."
    • Healthy Dishes
      • "This is good. That is HEALTHY,"
      • "Eat HEALTHY for body and mind."
      • "I will always be eating HEALTHY."
  • Neutral: "Thank you for the meal."
  • Dislikes:
    • Fine Dining
      • "No, thank you. I'm not accustomed to this FINE DINING. I need something simple."
      • "I think you have the wrong impression of me. FINE DINING is beyond my means."
      • "You're embarrassing yourself. I do not fancy FINE DINING."
    • Fried Dishes
      • "FRIED DISHES dishes make you sluggish. It makes you lose your focus."
      • "I do not approve of FRIED foods. Not in this classroom."
      • "Anything FRIED is for the weak minded."
    • Meat
      • "Please. No MEAT!! Ever."
      • "MEAT is not for me. You should know this by now."
      • "If I wanted MEAT, I would've asked for some."
  • Same item:
    • "Isn't this the same as last time? You must have something else."
    • "Please remember... I value learning and growth. And forgetting you just gave me this dish is unforgivable."
    • "Do you remember the last thing you gave me? Well, I sure do and I don't want it again."
  • Inedible: "This is not considered food, per se."
  • Not hungry: "I'm currently not that hungry."
  • Hungry:
    • "I need a meal."
    • "I'm conserving energy with my slow breathing, but I need food nonetheless."
  • Starving:
    • "I. Need. Food."
    • "Feed me now!"

Hugs[]

  • Attempt to hug
    • "Physical contact won't be necessary."
    • "Do not touch me."
    • "Keep your distance."

Elena's Dharma[]

  • Passing Gold Dragon: "You are showing promise. ... What are you waiting for? Go on now, Student."
  • Failing Gold Dragon: "You have disappointed me. You are being timed. You must vanquish this creature in record time! You cannot do a simple task. You need to try again. Faster this time."
  • Passing Deadly Pulsar Rays: "I can see you are sweating a bit. Good. These challenges are supposed to be difficult! You have earned a carrot. Not a literal carrot, but a reward. Here it is. It is in the form of a challenge, however. I have nothing more to say to you. Feedback over."
  • Failing Deadly Pulsar Rays: "How pitiful. You didn't catch nearly enough. You need to double down your efforts. You cannot accomplish an easy request. You have failed this task. Take a moment and try again later."
  • Passing Severe Thunderstorm: "Not bad. I wouldn't put it on a leaderboard or you on a podium. But, you've got some talent. This should be a good reward for you. I don't have anything else. Scram."
  • Failing Severe Thunderstorm: "What a piss poor lack of talent. This makes me sick. You have to catch thoses lightning bolts. You need to catch more. Be better next time."
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Game Notes[]

  • She will deem you not ready until you have brought 6 to 8 passengers to the Everdoor.
  • Elena hates being hugged and will gain a strong negative mood modifier.
    • Her other negative mood occurs when she shares her story of Celeste.
  • Improving her house will negatively effect her mood but only temporarily.
  • If you are attempting to keep all passengers happy for the achievement, here are things to keep in mind.
    • She is easy to feed dishes she likes, as you can feed her fruits as is since they are categorized under "healthy" food.
      • She will also eat Gustav's sushi, however will be difficult as it is a large serving thus making her hungry less.
      • The best way to feed her is cycling through snack healthy things like fruits and Green Salads.
    • Ideally, you have to keep some of the passengers around along side her.
      • She appreciates Atul's and Jackie's handiness and likes both his flute and Gustav's violin. All four will increase her mood.
      • Moreover, the following spirits should have been released by the time she is on the boat as they have a negative mood modifier
        • Giovanni
        • Bruce and Mickey
    • There are very few tools to bring her into the ecstatic mood. Acing one of her challenges (e.g. Gold Dragon) will give you "Admires your work ethic +2" and alternate her favorite food with fruit (small) or Cough Drops (snack), and with her unimproved cubicle and no hugs eventually she will get there.
    • She appreciates Atul's handiness and likes both his flute and Gustav's violin. All three will increase her mood.
    • The Buck missions should be done before bringing her to the boat as it will help with the Pulsar Ores.

At the Everdoor[]

Potential spoilers ahead!
  • On the boat: "Stella. We are here. ... I know I've been working you hard lately. I hope you do understand. Everyone needs a little bit of discipline in their lives. For someone who takes others to the afterlife, you're holding on surprisingly well. I do have one last request for you. It won't be an easy one, considering what we've been talking about. Will you make the journey with me?" (player selects yes) "Thank you." ... "One last thing. So, you were my first student in this... place. I don't think you deserve a passing grade. I won't hold it against myself. And neither should you. A lesson you should learn from this: If life is hard, you should not be hard to it. People have the ability to change. You have the ability to change. You can shape how you want to be. ... I know that this is sometimes a tradition. The passing of a legacy. A token at the end. An heirloom. Something for you to remember my time here. I do not wish to give you one. However, I have prepared something greater. Tasks and requests from the great beyond. That you will receive. A useless object will not make you think of me, but lessons will."
  • Stella rowing towards the Everdoor: "Hopefully, this will all be over soon." ... "Let me think of something." ... "Ok. ... I'll just say it. I just want to say. Truly. From teacher to student, I am proud. You did good work."
  • Just before the Everdoor: "I've been thinking. When we get there. Maybe, just maybe. We can hug. We'll see how I feel."
  • At the Everdoor: "This is the only time I will let you. Come on."

Trivia[]

  • If you put on the Periwinkle Outfit while Elena is on your boat, she will tell you to take it off.

Artbook Entry[]

Elena is one of Stella’s last patients. She manages to impress Stella with her toughness, stubbornness, and apparent lack of empathy, even when faced with a fatal, short term diagnosis.

Extremely demanding and blunt, Elena is a teacher whose ideals are perfection, ambition and obstinacy at any cost. Elena’s solitary nature is shown by her cold appearance, and the fact that she is represented as a sighthound betrays her competitiveness and yearning for excellence.

The cypress is a symbol of dread and death in many cultures, and Elena is the only spirit who willingly accepts death as a simple moment, without hesitation.[2]

Characters
Protagonists StellaDaffodil
Spirits GwenAtulSummerAliceAstridGiovanniGustavBruce & MickeyBeverlyStanleyBuckElenaJackieDariaLily
Other AlbertAlexCharonFrancisHadesIrinaMashaOlgaSusanTheodore
  1. Spiritfarer - The Artbook
  2. Spiritfarer - The Artbook